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Tổng số bài gửi : 165 Điểm tích lũy : 4801 Thích : 2 Tham gia : 15/03/2012
| Tiêu đề: Sitni Sati FumeFX V1.2e for 3DS MAX 2011 Mon Jul 08, 2013 10:15 am | |
| FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It’s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.Key Features:
Production proven results demonstrate this technology’s ability to achieve realistic smoke and fire effects for cutting-edge industry applications. — FumeFX supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism. — A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance. — Easy to use, basic effects can be created with just a few clicks. — Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products. — Plug-in design incorporates extensive support for Particle Flow and Thinking Particles. — Dynamic simulations allow for bi-directional influence between FumeFX and particle systems. — Advanced scripting is possible with almost every aspect of FumeFX, including access to all simulation data. — FumeFX is capable of dynamic interaction with other scene objects.
Simulation:
- Start simulations from scratch or by using other simulation results as starting point. — Stop, pause and continue simulations at any point. — Simulation is multithreaded – user can select how many CPU’s to dedicate to simulation. — Simulations beyond available memory can be swapped to disk. — User can watch the simulation progress in the interactive Preview Window. — Draft simulations can be created in mere minutes for fast previewing. — User has control of which data will be written to output files for rendering and other uses.
Rendering
- The Preview Window gives users almost instant feedback on render settings. — Fast self-shadowing is produced through an Illumination Map. — A highly efficient Multiple Scattering model enhances light dispersion throughout fluid. — Fluid Mapping integrates procedural map details with fluid motion. — Plug-in design includes advanced Global Illumination casting support for finalRender. — The dynamic FusionWorks atmospheric renderer provides: — Proper blending of all Sitni Sati atmospherics (coming soon!) — Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog — Ability to apply Image Motion Blur — Option to affect Effect Channel — Z depthOS: WinAll Language: English | |
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